

Maps created by following this guide will probably not be beautiful or realistic. After all, the more practice the better!Īs the name of this series suggests, this post will be geared towards people like myself who are only mildly artistic. Don’t feel like you need to limit yourself to only creating maps that will get used. The purpose of tangential hobbies (miniature painting, worldbuilding, map making, terrain crafting) is also to have fun! I find the act of ‘creating’ by itself is enjoyable, rewarding, and relaxing. I’m a big believer that the purpose of TTRPGs is to get a break from the real world and have some fun. It will give the illusion of a fully developed world, while in reality you may only have a sentence or two description for each area (until players start heading there, that is).Ībove all else, you should make a map if you enjoy it. Additionally, having a map will make your world feel much more complete and concrete than if you didn’t have an established map. As civilizations are being placed, for example, it might become clear why two kingdoms are at war (proximity to resources, limited room for expansion, etc). Having access to a world map is especially beneficial if the campaign is being ran in an “open-world, sandbox exploration” style.Īnother reason that you should make a D&D world map is because the process will improve your worldbuilding skills, both in general and for the specific campaign. This gives your players something to huddle around (err… stay 6ft apart) and plan out some of their bigger upcoming moves for the campaign. I know when I’m a player I absolutely love getting physical items, especially maps.


One reason to make a world map is so that you can give a copy of the map to the players in your party. There’s a handful of reason that you might want to make a world map for your D&D campaign. Part 3: Roads, Transportation, & Unique Featuresīy the end of Part 1, you’ll have created a map similar to this one: Part 1: Introduction & The Lay of the Land ( you are here) How to Make a D&D World Map: A Non-Artist’s Guide
